The aim of our Miss-Tech 2016“Sparkle with Water” event (9th December) was to try and make girls to be able to develop a program (an interactive game) using real-life problems of what women are deprived of presenting it in a simple way to motivate themselves and the society, challenging them to think deeply and enabling them to work collaboratively.
It was divided into two categories :
Scratch is a free visual programming language developed to help simplify the process of creating and programming animations, games, music, interactive stories and more. It is easy to learn and we can build programs for a computer immediately.Girls who were under 18 developed the pc games on Scratch.
More than 80 participants were given series of workshop divided into 3 series workshop as the opportunity to work with others, rather than on their own, can help an individual develop their interpersonal skills such as speaking and listening as well as team working skills such as leadership. Collaborating with others will help identify our own strengths and weaknesses and sharing and discussing ideas in groups can play a vital role in deepening our understanding of the subject. Participants were asked their group name and after then they entered to the game development process on scratch beginning based on water management theme.
Arduino has been the brain of thousands of projects, from everyday objects to complex scientific instruments. After providing series of workshop about arduino, girls above 18 were able to develop an android app using MIT App inventor and control the arduino using the android app. They were provided with a theme based on water management. On the day of Dec 5 and 6 we conducted hackathon at Microsoft Innovation Center Nepal,there were 16 participants , where they were asked their group name and after the team formation of 4 they then entered to the app development process on MIT app inventor and developed hardware using arduino based on water management theme. There were 4 mentors and the whole Miss-Tech team to guide them to build the prototype.On the final day there were able to create the prototype. Several interesting projects were developed which were presented at the day of final event.
Finally on the day of the event both the participants from “Splash” and “Aquathon” came forward in a competition.At the beginning of the event, girls under 18 presented their pc games on scratch before the judges and the guests.And, then the girls above 18 presented their prototype before the judges and their guests.At the end , from both the categories winners were announced and rewarded for their hardwork.
From the “Splash” the team “Sum” secured the first position and “MS” secured first-runner up position. From the “Aquathon” the team “Elysian” secured the first position and “Saase” secured first-runner up position. The event was conducted successfully.